Use your key in the lock, then open the panel and switch one of the blue wire pairs. Jump down and press the large red button again, then quickly get back in the cart.
This time, be ready to jump right through the air vent. Talk to the robot, who wants a cigarette. Now take the moss from the right, and turn the tap twice then pick it up. Take some toilet paper. Make yourself taller and use the moss on the light bulb to dry it. Combine this with the toilet paper to make a cigarette. Give this to the robot and you will end up with his arm. Now head over to the hole on the left.
Make yourself shorter, then use the robot's arm with the hole. Extend the arm through the back hole on the other side, and hit the cabinet until the broom falls to the floor. Grab the broom and combine it with the tap in your inventory.
Use this combination to open the manhole, then head down and go right. Use your broom key to open the next manhole. When the guard is leaning back in his chair, push the chair leg so he falls. Quickly take the bullets from the table. When the guard walks right, take his key, and put the bullets on the floor on the left in front of the locks. Push the guard's chair leg again and take his bullets again. Now head through the door at the top of the stairs.
Climb the stairs and look through the telescope. Press the red button next to the door and note the time on the clock Go back down the stairs and through the lower door. Head through the door on the left to find the outside of the prison cells.
Enter the middle cell and make yourself taller. Take the plunger from the ceiling and leave the cell again. Now look at the control panel on the far left and set the time to , then press the red button. Enter the left cell. You will automatically take a gun. Combine this with the plunger in your inventory. Make your way back to the prison entry and go through the top door. Push the two red boxes to the left twice to reach the left side of the reservoir. Talk to the pink robot then use the control panel; this is a classic puzzle where you have to swap the positions of the up and down arrows.
If you number the positions from top to bottom, click on them in this order: 3, 5, 6, 4, 2, 1, 3, 5, 7, 6, 4, 2, 3, 5, 4. Pull the yellow lever down, then back up again to lift one of the red boxes into the air. Push the single red box back to the right, then climb on to it. Make yourself taller and climb up the ladder above to find some more controls. Turn the indicator to 4 o'clock, then press the green button.
Wait for the oil container to finish moving, then press the red oil button. Return left and give the dog to the pink robot in exchange for her umbrella. Use the umbrella to get through the dripping water, then climb the stairs on the right. Talk to each of the robot performers, then go into the bar near door on the right. Pick up the 5 bolts scattered around the room. Take the thin strip of fly paper hanging from the shelf, then look through the door on the right.
Try to take the oil drum, then head back outside. Give the 5 bolts to the saxophone player and he will play a tune. Climb up the stairs in the background. Ignore the door on the tower for now, and continue up another flight of stairs. Talk to the robot in the wheelchair, and take his empty oil can. Pick up the crank handle from the foreground. Talk to the pink robot, then look at the piece of paper on the wall the one above a hole in the wall. Insert the crank handle in the hole here and turn the hands on the clock to one of the pairs of symbols on that piece of paper - the pink robot will head inside.
Now look at the piece of paper on the wall where she was sitting - turn the crank handle to match the pair of symbols here. The pink robot will come back outside, and another robot from upstairs will head in. Go up the stairs on the right and take the speaker, then go back down. Climb up the stairs on the left.
Open the panel at the base of the electricity pole, and slide the tiles around until one falls out and is stolen. Slide the tiles again to create a nearly completecontinuous path from bottom to top, allowing for 2 missing tiles at the top left and bottom right.
Now head over towards the arcade door on the left. Make yourself taller and shorter repeatedly, and the bird will fall down. Pick up the tile, and tie the free end of the wire to the railing. Now put the tile in its place to complete the circuit, and the railing will be electrified.
Climb up the robot's ladder and unplug his tool, then quickly pull the red cable when you fall to the ground. Climb up the ladder again and now pull the cat's tail. Climb down and move a tile to disconnect the circuit, then pick up the fried cat. Head all the way back downstairs to the alley. Catch some flies by using the fly paper on the green liquid on the right.
Use the cat on the pipe, and the pipe player will play you some more music. Pick up the plant the old lady throws down at you. Head through the left door to reach the city gate, and use the oil can to collect some dripping oil, then head back inside.
Pub and Card Room level. Elevator Stairway level. Clock Square level. Arcade Bridge level. Bathhouse level. Wall - middle level. Kitchen level. Wall - base level. Wall - top level. Glasshouse level. Castle Bridge level. Games Arcade level. Elevator level. Lobby level. Restroom level. Bomb level. Castle level. Cellar level. Dome level. Categories Gameplay Levels Add category. Cancel Save. Universal Conquest Wiki. Knights of the Old Republic 2. The Witcher. Unravel 2. The Curse of Monkey Island.
Quest for Glory 4. Lara Croft and the Guardian of Light. Machinarium by Amanita Design is a puzzle adventure game first released in
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